Max Glenister

Things I've found

Links, videos and the odd note, posted here first and shared to Mastodon. The best of each week ends up in Links Worth a Look on the blog.

Why the Original Macintosh Had a Screen Resolution of 512×342, and not 512×384 as One Might Expect

Why the Original Macintosh Had a Screen Resolution of 512x342, and not 512x384 as One Might Expect - 512 Pixels Many classic Macs came with — or supported — displays running at 512×384 pixels, but many compact Macs, ranging from the original 1984 machine up through 1991’s Macintosh Classic II had built-in CRTs running at 512×342 pixels. That covers all black-and-white compact Macs with a 9-inch screen. The later Color Classic and Color Classic II […] 512pixels.net

90s.dev: A retro-inspired web platform that combines modern web technologies with a nostalgic 1990s aesthetic, offering developers a collaborative environment to build, share, and run browser-based game development tools and applications.

90s.dev 90s.dev

A nice 4-part series about designing the world’s most popular kids show.

Creating Bluey - Tales from the Lead Art Director

Creating Bluey: Tales from the Art Director - Chapter 1 How a 23 year old gal from Brisbane ended up designing the world’s most popular kids show. substack.com Creating Bluey: Tales from the Art Director - Chapter 2 Let's dive into the nuts and bolts of how Bluey is designed substack.com Creating Bluey: Tales from the Art Director - Chapter 3 Blood, Sweat, Meat & Potatoes - What's it really like creating an animated show? substack.com Creating Bluey: Tales from the Art Director - Chapter 4 (It's gotta be) Done! - Beyond Bluey substack.com