Analyzing PACIFIC STATE
Analyzing PACIFIC STATE
π§ Cognitive Load Developer's Handbook
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Raspberry Pi Pico W now has Bluetooth support.
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Letβs look at 5 new CSS things that really matter to real-world development.
π§Έ Tiny is a lightweight 2D game engine that allows developers to easily create games using the Lua programming language.
Modding Age of Empires II with a Sprite-Diffuser
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A great summary/recap of Breath of the Wild.
Should have my copy of Tears of the Kingdom before the end of the day. That's my weekend plans sorted!
Modern CSS Solutions for Old CSS Problems
Science Fiction Movie Lettering
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Hacking the original xbox controller for fun and no profit
How Video Games Lie To You
It might come as a surprise to some of you, but your favorite games [...] use some pretty clever lies to invisibly balance their gameplay experience behind the scenes.
I THOUGHT YOU WERE DEAD!
Though actually I'm happy to see Daft Punk come up on my New Releases playlist this week.
Mo LaBorde is a reporter who has been collecting safety cards for almost ten years, and one day she started wondering how the modern safety card came about.
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Four-Byte Burger
What Color is Player 1?
DOOM maps to SVG to laser cutter
Sega 3-D Glasses: How did they work?
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That's pretty cool!
Normally, submitting an app to app stores requires a lot of work, including writing code in languages web developers may not necessarily be familiar with, creating app icons, configuring various settings, and testing the app across different devices and operating systems. PWABuilder takes care of many of these tasks automatically, reducing the amount of time and effort required to publish apps.
Espresso and open source hardware?
Making an espresso machine from (almost) scratch.
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The majority of internet users aren't developers, so outputting the HTTP error code and its name (503 Service Unavailable) isn't good enough.
System font stack CSS organized by typeface classification for every modern OS
WebGL2 from the ground up. No magic.
This is a really impressive feat, and the ultimate asymmetrical VR experience!
The process of making a multiplayer-cross-platform video game that has parts that run on everything from a tiny microcontroller to a high end VR setup