Some great points! 👍👍
Why is VR more restrictive than my 27” monitor? Doesn’t that defeat the entire point?
Being able to manipulate and configure the environment in a way that is comfortable and bespoke to a user is probably the best end goal. Once we've gotten over the novelty of the new interaction paradigms, maybe this will become the norm.
We should be looking to VR headsets as an alternative to standard displays. The default for an experience should not be a full body workout.
One of the most limiting factors for me as a healthy type-1 diabetic is having a blood sugar crash after 30 minutes of using my full body as a controller in a game.